Arcade Cabinet: Control Panel

Here, I outline how I assembled the control panel for my arcade cabinet.

A fair amount of effort went into the control panel.  I tested several mock layouts on paper until I found one that I liked.  Slagcoin.com is basically the online bible of arcade button layouts, and I made full use of it.

I started by cutting out the six sides of the control panel box, and attaching furring strips to keep them together.  I screwed and glued the strips on, screwing through the MDF and into the furring strips (since the wood of the furring strip will do a better job gripping the threads at the end of the screw than the MDF).

Four pieces of MDF with furring strips attached, cut to form the sides of the control panel box (exclusing the top panel)
Arcade control panel side boards.

Then I glued & screwed all the pieces together.  The top is not attached, since it will be detachable on the finished product.  And the back panel also isn’t actually screwed on for now, because I need to be able to access the underside of the top panel to formulate some kind of latching system. (Ultimately, I never actually made a latching system, and the control panel simply rests snugly in place.  Having the back panel detached did help immensely with the wiring process, however.)

As assembled arcade control panel box (minus the top piece), sitting on a workspace next to a power drill
Arcade control panel box assembled.

The next step is to prep the top panel for joysticks and buttons.  I printed a full size version of my control panel graphics, and clamped them to the top piece.

Paper print-out of control panel graphics, being held onto MDF board wood four clamps
Graphic template clamped to control panel top piece.

Then I center punched all of the holes.  I want these holes to be drilled as accurately as possible, so I’m taking my time.

Close-up of control panel art, with crosshairs marking the center of each button location.  A center punch is being used to mark the center of the button holes, through the art and into the control panel MDF.
Center punching button holes.

With the holes center punched, I removed the graphic template, and used a small drillbit to drill pilot holes.

MDF control panel top section with art removed, showing where each button's location has been center punched
Button and joystick holes pilot drilled.

Now to drill the holes for the buttons and joysticks using a 1-1/8″ forstner bit.  I started with one of the joystick holes, since any mistakes will be covered up by the joystick washer.  After drilling a couple holes, I noticed that the bit was tearing chunks out of the underside as the bit came through the MDF.  So, I started drilling about 1/4 of the way through the bottom first, then flipping the board over and drilling through the top.  This seemed to go more smoothly.

For the joystick attachment, I needed to rout out part of the underside for the joystick mounting plate, because un-routed 3/4″ MDF would only leave a tiny nub of joystick sticking out. First, I drew a square that matched the size of the joystick’s mounting plate, centered on the joystick pilot hole I’d drilled.  I actually marked out the area I needed to rout BEFORE I drilled the 1-1/8″ holes (and after I’d drilled the pilot holes).  This is because it’s a lot easier to find the center of a tiny drilled hole than a 1-1/8″ hole.  Then I simply routed out the area inside the square that I drew.  You can either do this with a fancy template, or you can just do it by hand (since nobody will see the underside of your control panel anyways).

Underside of control panel.  The button holes have been drilled.  A joystick is seated inside a square depression created using a router.
1/4″ deep joystick inset routed on underside of control panel

Unfortunately, because I didn’t drill my pilot holes with drill press, where they exited on the underside was just slightly off-center from the intended locations.  Luckily, it wasn’t enough to be noticeable up against the art.

Player 1 buttons & joystick installed on control panel.  The paper template art is in place underneath the controls.
Test fitting joystick and buttons on cutting template

Once everything is drilled, I filed the front two corners so they were rounded, and then used my router to create a T-molding slot around the front & side edges of the control panel (more details on how to do this in the “Putting It All Together” post that’s coming up), and primed/painted the control panel black.

My control panel art was ordered from GameOnGraphix, along with my admin panel art.  I created my own art in GIMP, and used their custom design service. [Click here to download the GIMP art file for my control panel] The polycarbonate-coated material they use is terrific for this application, and it was easy to apply.  The art is basically a big sticker. Peel off the back, and stick it to the control panel.  I lined up the holes from the underside by shining a light through the art to make sure everything was in place.  It was slightly off-center when I first started to applied it, but I was able to peel it up and reapply it with no problems.

Looking up through the button holes while applying the vinyl art adhesive.  Light shines through the marked button hole areas, helping to guide installation.
Lining up the control panel art

Once the art was applied, I used a sharp X-Acto knife to cut around the edges and inside the button/joystick holes.

An X-acto Knife lays on top of the installed control panel artwork.  Five of the 11 visible button & joystick holes have been cut away from the art, so the controls can be installed.
Cutting the control panel button holes

Control panel lying on a granite countertop.  All of the button & joystick holes have been cut away.
Control panel art applied and fully cut to fit

On the underside, I carefully aligned the joysticks where I wanted them to be, and marked where the screw holes needed to be placed.  Then I drilled my 0.4″ deep holes (carefully, because the wood is only 0.5″ inch thick here) and inserted EZ-Loks to secure the joysticks.

The underside of the control panel, painted black.  Inside the square depression made to mount the joystick, brass EZ-Lok inserts have been installed in the corner.
Joystick EZ-Loks

Now to attach all of the buttons and joysticks permanently.  My buttons and joysticks were all bought from GroovyGameGear. The buttons are Arcade PRIME buttons.  I splurged on “premium” micro-switches for the main 8 buttons for each player (GGG no longer sells the “premium” switches, it appears), but they were louder than the standard switches.  So, I kind of wish I’d stuck with all standard switches.  Leaf switches would’ve been quieter yet.  The joysticks are OMNI2 joysticks which can be switched between 4-way (old games like Pacman only had up/down/left/right movement) and 8-way mode.  Because essentially any game with a second joystick was an 8-way game, player two’s joystick is permanently in 8-way mode (I contacted GGG and they gave me a $10 discount to get it this way).

The joysticks are screwed into place with screws and EZ-Loks.  The buttons are simply hand-tightened using the nuts that come with them (I bought a fancy nut-tightening tool for the buttons, but it was totally unnecessary).

Arcade cabinet, sitting outdoors, with photo focusing on two-player control panel
Buttons and joysticks secured

The wiring isn’t particularly difficult, but it was tedious and very time-consuming.  All of my controls interface with the computer running the arcade cabinet using an IPAC-2.  You can either buy these directly from Ultimarc; or in my case through FocusAttack, which saved quite a bit of money on shipping.  You could also try one of GGG’s encoders, the cheaper Xin-Mo encoder (found commonly on eBay), or one of the much cheaper (but much more complicated to set up) Arduino Leonardo boards.

The Ultimarc IPAC-2 Encoder Board -- a green circuit board with screw terminals making it possible to attach up to 34 wires
Ultimarc IPAC-2 Encoder Board

My control panel is actually detachable, so I needed to be able to easily plug/unplug all of the wiring.  I did this by wiring everything through M/F parallel cables (one for each player).  I cut the cable in half and wired the individual wires from one end into the buttons, and the corresponding-colored wires from the other end into the IPAC.  Then I plug it all in by connecting the male and female ends of the cable.

Underside of an arcade control panel, with buttons wired up to an IPAC-2 Encoder.  The wires originate from a parallel cable, and the male & female ends are used to connect the IPAC end of the wires to the buttons.
Control panel wiring for player one

Unfortunately, the wires inside the parallel cables are ridiculously thin, so I needed to solder a short length of thicker 22AWG wire to each wire so I could hook it up to the IPAC’s screw terminals and into the quick disconnects attached to the buttons/joysticks.

Close up of a thin wire, soldered to a thicker wire.  A small length of heat-shrink tubing is attached to the thinner wire, giving that wire sufficient diameter to make it possible for a second heat-shrink to bridge the solder between both wires.
Parallel cable wire soldered to 22AWG wire (note the extra piece of shrink tubing on the thinner wire so the main shrink tubing had something thick enough to grab onto on that side)

At this point, all I needed to do was attach the T-molding (again, more detail on this in the next post; and you can see the T-molding applied in the photo at the very top of this post).  I thought I’d need magnets or a latch to keep the control panel in place, but it was clear that I didn’t need any of this once I got everything assembled.

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